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Core: implement location_name_groups (#1502)
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@@ -149,6 +149,9 @@ class World(metaclass=AutoWorldRegister):
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item_name_groups: ClassVar[Dict[str, Set[str]]] = {}
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"""maps item group names to sets of items. Example: {"Weapons": {"Sword", "Bow"}}"""
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location_name_groups: ClassVar[Dict[str, Set[str]]] = {}
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"""maps location group names to sets of locations. Example: {"Sewer": {"Sewer Key Drop 1", "Sewer Key Drop 2"}}"""
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data_version: ClassVar[int] = 1
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"""
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increment this every time something in your world's names/id mappings changes.
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