Refactored Locations, added heart beep setting.
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17
Text.py
17
Text.py
@@ -28,13 +28,16 @@ credits_addresses = {'KingsReturn': (0x76928, 22),
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'LostWoods': (0x76C51, 16),
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'Altar': (0x76C81, 20)}
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Uncle_texts = ['Good Luck!\nYou will need it.']
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Triforce_texts = ['Product has Hole in center. Bad seller, 0 out of 5.']
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Uncle_texts = ['Good Luck!\nYou will need it.',
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'10\n9\n8\n7\n6\n5\n4\n3\n2\n1\nGo!']
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Triforce_texts = ['Product has Hole in center. Bad seller, 0 out of 5.',
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'\n Well Done!']
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BombShop2_texts = ['Bombs!\nBombs!\nBiggest!\nBestest!\nGreatest!\nBoomest!']
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PyramidFairy_texts = ['May I talk to you about our lord and savior, Ganon?']
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Sahasrahla2_texts = ['You already got my item, idiot.']
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Blind_texts = ['I bet you expected a vision related pun?\n\nNot Today.\n Didn\'t see that coming, did you?']
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Ganon1_texts = ['\n\n\n\n\n\n\n\n\nWhy are you reading an empty textbox?']
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Ganon1_texts = ['\n\n\n\n\n\n\n\n\nWhy are you reading an empty textbox?',
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'Hi']
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TavernMan_texts = ['Did you know that talking to random NPCs wastes time in a race? I hope this information may be of use to you in the future.']
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KingsReturn_texts = ['Who is this even']
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@@ -54,14 +57,6 @@ MagicShop_texts = ['Drug deal']
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FluteBoy_texts = ['Stumped']
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def write_texts_to_rom(rom, world):
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pass
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def write_credits_to_rom(rom, world):
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pass
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def string_to_credits(s, length):
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buf = bytearray()
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