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https://github.com/MarioSpore/Grinch-AP.git
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Individual settings: retro
This commit is contained in:
22
Rom.py
22
Rom.py
@@ -743,7 +743,7 @@ def patch_rom(world, player, rom, enemized):
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prizes = [prize_replacements.get(prize, prize) for prize in prizes]
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dig_prizes = [prize_replacements.get(prize, prize) for prize in dig_prizes]
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if world.retro:
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if world.retro[player]:
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prize_replacements = {0xE1: 0xDA, #5 Arrows -> Blue Rupee
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0xE2: 0xDB} #10 Arrows -> Red Rupee
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prizes = [prize_replacements.get(prize, prize) for prize in prizes]
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@@ -786,7 +786,7 @@ def patch_rom(world, player, rom, enemized):
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0x12, 0x01, 0x35, 0xFF, # lamp -> 5 rupees
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0x51, 0x06, 0x52, 0xFF, # 6 +5 bomb upgrades -> +10 bomb upgrade
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0x53, 0x06, 0x54, 0xFF, # 6 +5 arrow upgrades -> +10 arrow upgrade
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0x58, 0x01, 0x36 if world.retro else 0x43, 0xFF, # silver arrows -> single arrow (red 20 in retro mode)
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0x58, 0x01, 0x36 if world.retro[player] else 0x43, 0xFF, # silver arrows -> single arrow (red 20 in retro mode)
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0x3E, difficulty.boss_heart_container_limit, 0x47, 0xff, # boss heart -> green 20
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0x17, difficulty.heart_piece_limit, 0x47, 0xff, # piece of heart -> green 20
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0xFF, 0xFF, 0xFF, 0xFF, # end of table sentinel
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@@ -1001,15 +1001,15 @@ def patch_rom(world, player, rom, enemized):
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write_int16(rom, 0x18017A, get_reveal_bytes('Green Pendant') if world.mapshuffle[player] else 0x0000) # Sahasrahla reveal
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write_int16(rom, 0x18017C, get_reveal_bytes('Crystal 5')|get_reveal_bytes('Crystal 6') if world.mapshuffle[player] else 0x0000) # Bomb Shop Reveal
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rom.write_byte(0x180172, 0x01 if world.retro else 0x00) # universal keys
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rom.write_byte(0x180175, 0x01 if world.retro else 0x00) # rupee bow
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rom.write_byte(0x180176, 0x0A if world.retro else 0x00) # wood arrow cost
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rom.write_byte(0x180178, 0x32 if world.retro else 0x00) # silver arrow cost
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rom.write_byte(0x301FC, 0xDA if world.retro else 0xE1) # rupees replace arrows under pots
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rom.write_byte(0x30052, 0xDB if world.retro else 0xE2) # replace arrows in fish prize from bottle merchant
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rom.write_bytes(0xECB4E, [0xA9, 0x00, 0xEA, 0xEA] if world.retro else [0xAF, 0x77, 0xF3, 0x7E]) # Thief steals rupees instead of arrows
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rom.write_bytes(0xF0D96, [0xA9, 0x00, 0xEA, 0xEA] if world.retro else [0xAF, 0x77, 0xF3, 0x7E]) # Pikit steals rupees instead of arrows
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rom.write_bytes(0xEDA5, [0x35, 0x41] if world.retro else [0x43, 0x44]) # Chest game gives rupees instead of arrows
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rom.write_byte(0x180172, 0x01 if world.retro[player] else 0x00) # universal keys
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rom.write_byte(0x180175, 0x01 if world.retro[player] else 0x00) # rupee bow
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rom.write_byte(0x180176, 0x0A if world.retro[player] else 0x00) # wood arrow cost
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rom.write_byte(0x180178, 0x32 if world.retro[player] else 0x00) # silver arrow cost
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rom.write_byte(0x301FC, 0xDA if world.retro[player] else 0xE1) # rupees replace arrows under pots
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rom.write_byte(0x30052, 0xDB if world.retro[player] else 0xE2) # replace arrows in fish prize from bottle merchant
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rom.write_bytes(0xECB4E, [0xA9, 0x00, 0xEA, 0xEA] if world.retro[player] else [0xAF, 0x77, 0xF3, 0x7E]) # Thief steals rupees instead of arrows
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rom.write_bytes(0xF0D96, [0xA9, 0x00, 0xEA, 0xEA] if world.retro[player] else [0xAF, 0x77, 0xF3, 0x7E]) # Pikit steals rupees instead of arrows
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rom.write_bytes(0xEDA5, [0x35, 0x41] if world.retro[player] else [0x43, 0x44]) # Chest game gives rupees instead of arrows
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digging_game_rng = random.randint(1, 30) # set rng for digging game
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rom.write_byte(0x180020, digging_game_rng)
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rom.write_byte(0xEFD95, digging_game_rng)
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