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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
make world-local items available as a general option
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@@ -236,7 +236,10 @@ def parse_arguments(argv, no_defaults=False):
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Keys are universal, shooting arrows costs rupees,
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and a few other little things make this more like Zelda-1.
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''', action='store_true')
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parser.add_argument('--startinventory', default=defval(''), help='Specifies a list of items that will be in your starting inventory (separated by commas)')
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parser.add_argument('--startinventory', default=defval(''),
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help='Specifies a list of items that will be in your starting inventory (separated by commas)')
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parser.add_argument('--local_items', default=defval(''),
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help='Specifies a list of items that will not spread across the multiworld (separated by commas)')
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parser.add_argument('--custom', default=defval(False), help='Not supported.')
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parser.add_argument('--customitemarray', default=defval(False), help='Not supported.')
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parser.add_argument('--accessibility', default=defval('items'), const='items', nargs='?', choices=['items', 'locations', 'none'], help='''\
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@@ -323,7 +326,7 @@ def parse_arguments(argv, no_defaults=False):
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for name in ['logic', 'mode', 'swords', 'goal', 'difficulty', 'item_functionality',
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'shuffle', 'crystals_ganon', 'crystals_gt', 'openpyramid', 'timer',
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'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle', 'startinventory',
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'retro', 'accessibility', 'hints', 'beemizer',
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'local_items', 'retro', 'accessibility', 'hints', 'beemizer',
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'shufflebosses', 'shuffleenemies', 'enemy_health', 'enemy_damage', 'shufflepots',
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'ow_palettes', 'uw_palettes', 'sprite', 'disablemusic', 'quickswap', 'fastmenu', 'heartcolor',
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'heartbeep', "skip_progression_balancing",
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