TUNIC: Implement support for connection plando (#2864)

This commit is contained in:
Scipio Wright
2024-03-15 12:52:05 -04:00
committed by GitHub
parent 2a8784ef72
commit e6198585c8
7 changed files with 150 additions and 121 deletions

View File

@@ -619,19 +619,6 @@ def set_er_region_rules(world: "TunicWorld", ability_unlocks: Dict[str, int], re
connecting_region=regions["Far Shore"])
# Misc
regions["Shop Entrance 1"].connect(
connecting_region=regions["Shop"])
regions["Shop Entrance 2"].connect(
connecting_region=regions["Shop"])
regions["Shop Entrance 3"].connect(
connecting_region=regions["Shop"])
regions["Shop Entrance 4"].connect(
connecting_region=regions["Shop"])
regions["Shop Entrance 5"].connect(
connecting_region=regions["Shop"])
regions["Shop Entrance 6"].connect(
connecting_region=regions["Shop"])
regions["Spirit Arena"].connect(
connecting_region=regions["Spirit Arena Victory"],
rule=lambda state: (state.has(gold_hexagon, player, world.options.hexagon_goal.value) if