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The Witness: Shuffle Dog (#3425)
* Town Pet the Dog * Add shuffle dog to options presets * I cri evritim * I guess it's as good a time as any * :( * fix the soft conflict * add all the shuffle dog options to some of the unit tests bc why not * Laser Panels are just 'General' now, I'm pretty sure * Could I really call it allsanity?
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@@ -609,6 +609,9 @@ class WitnessPlayerLogic:
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adjustment_linesets_in_order.append(get_complex_doors())
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adjustment_linesets_in_order.append(get_complex_additional_panels())
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if not world.options.shuffle_dog:
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adjustment_linesets_in_order.append(["Disabled Locations:", "0xFFF80 (Town Pet the Dog)"])
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if world.options.shuffle_boat:
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adjustment_linesets_in_order.append(get_boat())
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@@ -890,7 +893,7 @@ class WitnessPlayerLogic:
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)
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def determine_unrequired_entities(self, world: "WitnessWorld") -> None:
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"""Figure out which major items are actually useless in this world's settings"""
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"""Figure out which major items are actually useless in this world's options"""
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# Gather quick references to relevant options
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eps_shuffled = world.options.shuffle_EPs
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