FFMQ: Efficiency Improvement and Use New Options Methods (#2767)
* FFMQ Efficiency improvement and use new options methods * Hard check for 0x01 game status * Fixes * Why were Mac's Ship entrance hints excluded? * Two remaining per_slot_randoms purged * reformat generate_early * Utils.parse_yaml
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@@ -1,4 +1,5 @@
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from Options import Choice, FreeText, Toggle, Range
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from Options import Choice, FreeText, Toggle, Range, PerGameCommonOptions
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from dataclasses import dataclass
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class Logic(Choice):
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@@ -321,36 +322,36 @@ class KaelisMomFightsMinotaur(Toggle):
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default = 0
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option_definitions = {
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"logic": Logic,
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"brown_boxes": BrownBoxes,
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"sky_coin_mode": SkyCoinMode,
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"shattered_sky_coin_quantity": ShatteredSkyCoinQuantity,
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"starting_weapon": StartingWeapon,
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"progressive_gear": ProgressiveGear,
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"leveling_curve": LevelingCurve,
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"starting_companion": StartingCompanion,
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"available_companions": AvailableCompanions,
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"companions_locations": CompanionsLocations,
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"kaelis_mom_fight_minotaur": KaelisMomFightsMinotaur,
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"companion_leveling_type": CompanionLevelingType,
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"companion_spellbook_type": CompanionSpellbookType,
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"enemies_density": EnemiesDensity,
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"enemies_scaling_lower": EnemiesScalingLower,
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"enemies_scaling_upper": EnemiesScalingUpper,
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"bosses_scaling_lower": BossesScalingLower,
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"bosses_scaling_upper": BossesScalingUpper,
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"enemizer_attacks": EnemizerAttacks,
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"enemizer_groups": EnemizerGroups,
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"shuffle_res_weak_types": ShuffleResWeakType,
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"shuffle_enemies_position": ShuffleEnemiesPositions,
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"progressive_formations": ProgressiveFormations,
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"doom_castle_mode": DoomCastle,
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"doom_castle_shortcut": DoomCastleShortcut,
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"tweak_frustrating_dungeons": TweakFrustratingDungeons,
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"map_shuffle": MapShuffle,
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"crest_shuffle": CrestShuffle,
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"shuffle_battlefield_rewards": ShuffleBattlefieldRewards,
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"map_shuffle_seed": MapShuffleSeed,
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"battlefields_battles_quantities": BattlefieldsBattlesQuantities,
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}
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@dataclass
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class FFMQOptions(PerGameCommonOptions):
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logic: Logic
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brown_boxes: BrownBoxes
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sky_coin_mode: SkyCoinMode
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shattered_sky_coin_quantity: ShatteredSkyCoinQuantity
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starting_weapon: StartingWeapon
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progressive_gear: ProgressiveGear
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leveling_curve: LevelingCurve
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starting_companion: StartingCompanion
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available_companions: AvailableCompanions
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companions_locations: CompanionsLocations
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kaelis_mom_fight_minotaur: KaelisMomFightsMinotaur
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companion_leveling_type: CompanionLevelingType
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companion_spellbook_type: CompanionSpellbookType
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enemies_density: EnemiesDensity
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enemies_scaling_lower: EnemiesScalingLower
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enemies_scaling_upper: EnemiesScalingUpper
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bosses_scaling_lower: BossesScalingLower
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bosses_scaling_upper: BossesScalingUpper
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enemizer_attacks: EnemizerAttacks
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enemizer_groups: EnemizerGroups
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shuffle_res_weak_types: ShuffleResWeakType
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shuffle_enemies_position: ShuffleEnemiesPositions
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progressive_formations: ProgressiveFormations
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doom_castle_mode: DoomCastle
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doom_castle_shortcut: DoomCastleShortcut
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tweak_frustrating_dungeons: TweakFrustratingDungeons
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map_shuffle: MapShuffle
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crest_shuffle: CrestShuffle
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shuffle_battlefield_rewards: ShuffleBattlefieldRewards
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map_shuffle_seed: MapShuffleSeed
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battlefields_battles_quantities: BattlefieldsBattlesQuantities
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