FFMQ: Efficiency Improvement and Use New Options Methods (#2767)
* FFMQ Efficiency improvement and use new options methods * Hard check for 0x01 game status * Fixes * Why were Mac's Ship entrance hints excluded? * Two remaining per_slot_randoms purged * reformat generate_early * Utils.parse_yaml
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worlds/ffmq/data/rooms.py
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worlds/ffmq/data/rooms.py
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