TUNIC: Rename ability item (#2834)
This commit is contained in:
		| @@ -171,7 +171,7 @@ class TunicWorld(World): | ||||
|                 passthrough = self.multiworld.re_gen_passthrough["TUNIC"] | ||||
|                 self.ability_unlocks["Pages 24-25 (Prayer)"] = passthrough["Hexagon Quest Prayer"] | ||||
|                 self.ability_unlocks["Pages 42-43 (Holy Cross)"] = passthrough["Hexagon Quest Holy Cross"] | ||||
|                 self.ability_unlocks["Pages 52-53 (Ice Rod)"] = passthrough["Hexagon Quest Ice Rod"] | ||||
|                 self.ability_unlocks["Pages 52-53 (Icebolt)"] = passthrough["Hexagon Quest Icebolt"] | ||||
|              | ||||
|         if self.options.entrance_rando: | ||||
|             portal_pairs, portal_hints = create_er_regions(self) | ||||
| @@ -229,7 +229,7 @@ class TunicWorld(World): | ||||
|             "entrance_rando": self.options.entrance_rando.value, | ||||
|             "Hexagon Quest Prayer": self.ability_unlocks["Pages 24-25 (Prayer)"], | ||||
|             "Hexagon Quest Holy Cross": self.ability_unlocks["Pages 42-43 (Holy Cross)"], | ||||
|             "Hexagon Quest Ice Rod": self.ability_unlocks["Pages 52-53 (Ice Rod)"], | ||||
|             "Hexagon Quest Icebolt": self.ability_unlocks["Pages 52-53 (Icebolt)"], | ||||
|             "Hexagon Quest Goal": self.options.hexagon_goal.value, | ||||
|             "Entrance Rando": self.tunic_portal_pairs | ||||
|         } | ||||
|   | ||||
| @@ -16,7 +16,7 @@ fairies = "Fairy" | ||||
| coins = "Golden Coin" | ||||
| prayer = "Pages 24-25 (Prayer)" | ||||
| holy_cross = "Pages 42-43 (Holy Cross)" | ||||
| ice_rod = "Pages 52-53 (Ice Rod)" | ||||
| icebolt = "Pages 52-53 (Icebolt)" | ||||
| key = "Key" | ||||
| house_key = "Old House Key" | ||||
| vault_key = "Fortress Vault Key" | ||||
| @@ -884,7 +884,7 @@ def set_er_location_rules(world: "TunicWorld", ability_unlocks: Dict[str, int]) | ||||
|              lambda state: state.has_all({grapple, laurels}, player)) | ||||
|     set_rule(multiworld.get_location("East Forest - Ice Rod Grapple Chest", player), lambda state: ( | ||||
|             state.has_all({grapple, ice_dagger, fire_wand}, player) and | ||||
|             has_ability(state, player, ice_rod, options, ability_unlocks))) | ||||
|             has_ability(state, player, icebolt, options, ability_unlocks))) | ||||
|  | ||||
|     # West Garden | ||||
|     set_rule(multiworld.get_location("West Garden - [North] Across From Page Pickup", player), | ||||
|   | ||||
| @@ -141,7 +141,7 @@ item_table: Dict[str, TunicItemData] = { | ||||
|     "Pages 46-47": TunicItemData(ItemClassification.useful, 1, 125, "pages"), | ||||
|     "Pages 48-49": TunicItemData(ItemClassification.useful, 1, 126, "pages"), | ||||
|     "Pages 50-51": TunicItemData(ItemClassification.useful, 1, 127, "pages"), | ||||
|     "Pages 52-53 (Ice Rod)": TunicItemData(ItemClassification.progression, 1, 128, "pages"), | ||||
|     "Pages 52-53 (Icebolt)": TunicItemData(ItemClassification.progression, 1, 128, "pages"), | ||||
|     "Pages 54-55": TunicItemData(ItemClassification.useful, 1, 129, "pages"), | ||||
| } | ||||
|  | ||||
| @@ -176,7 +176,7 @@ slot_data_item_names = [ | ||||
|     "Hero Relic - MP", | ||||
|     "Pages 24-25 (Prayer)", | ||||
|     "Pages 42-43 (Holy Cross)", | ||||
|     "Pages 52-53 (Ice Rod)", | ||||
|     "Pages 52-53 (Icebolt)", | ||||
|     "Red Questagon", | ||||
|     "Green Questagon", | ||||
|     "Blue Questagon", | ||||
| @@ -204,10 +204,11 @@ extra_groups: Dict[str, Set[str]] = { | ||||
|     "magic rod": {"Magic Wand"}, | ||||
|     "holy cross": {"Pages 42-43 (Holy Cross)"}, | ||||
|     "prayer": {"Pages 24-25 (Prayer)"}, | ||||
|     "ice rod": {"Pages 52-53 (Ice Rod)"}, | ||||
|     "icebolt": {"Pages 52-53 (Icebolt)"}, | ||||
|     "ice rod": {"Pages 52-53 (Icebolt)"}, | ||||
|     "melee weapons": {"Stick", "Sword", "Sword Upgrade"}, | ||||
|     "progressive sword": {"Sword Upgrade"}, | ||||
|     "abilities": {"Pages 24-25 (Prayer)", "Pages 42-43 (Holy Cross)", "Pages 52-53 (Ice Rod)"}, | ||||
|     "abilities": {"Pages 24-25 (Prayer)", "Pages 42-43 (Holy Cross)", "Pages 52-53 (Icebolt)"}, | ||||
|     "questagons": {"Red Questagon", "Green Questagon", "Blue Questagon", "Gold Questagon"} | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -23,7 +23,7 @@ class KeysBehindBosses(Toggle): | ||||
|  | ||||
|  | ||||
| class AbilityShuffling(Toggle): | ||||
|     """Locks the usage of Prayer, Holy Cross*, and Ice Rod until the relevant pages of the manual have been found. | ||||
|     """Locks the usage of Prayer, Holy Cross*, and the Icebolt combo until the relevant pages of the manual have been found. | ||||
|     If playing Hexagon Quest, abilities are instead randomly unlocked after obtaining 25%, 50%, and 75% of the required | ||||
|     Hexagon goal amount. | ||||
|     *Certain Holy Cross usages are still allowed, such as the free bomb codes, the seeking spell, and other | ||||
|   | ||||
| @@ -16,7 +16,7 @@ fairies = "Fairy" | ||||
| coins = "Golden Coin" | ||||
| prayer = "Pages 24-25 (Prayer)" | ||||
| holy_cross = "Pages 42-43 (Holy Cross)" | ||||
| ice_rod = "Pages 52-53 (Ice Rod)" | ||||
| icebolt = "Pages 52-53 (Icebolt)" | ||||
| key = "Key" | ||||
| house_key = "Old House Key" | ||||
| vault_key = "Fortress Vault Key" | ||||
| @@ -33,7 +33,7 @@ def randomize_ability_unlocks(random: Random, options: TunicOptions) -> Dict[str | ||||
|         hexagon_goal = options.hexagon_goal.value | ||||
|         # Set ability unlocks to 25, 50, and 75% of goal amount | ||||
|         ability_requirement = [hexagon_goal // 4, hexagon_goal // 2, hexagon_goal * 3 // 4] | ||||
|     abilities = [prayer, holy_cross, ice_rod] | ||||
|     abilities = [prayer, holy_cross, icebolt] | ||||
|     random.shuffle(abilities) | ||||
|     return dict(zip(abilities, ability_requirement)) | ||||
|  | ||||
| @@ -65,7 +65,7 @@ def has_ice_grapple_logic(long_range: bool, state: CollectionState, player: int, | ||||
|         return state.has_all({ice_dagger, grapple}, player) | ||||
|     else: | ||||
|         return state.has_all({ice_dagger, fire_wand, grapple}, player) and \ | ||||
|             has_ability(state, player, ice_rod, options, ability_unlocks) | ||||
|             has_ability(state, player, icebolt, options, ability_unlocks) | ||||
|  | ||||
|  | ||||
| def can_ladder_storage(state: CollectionState, player: int, options: TunicOptions) -> bool: | ||||
| @@ -251,7 +251,7 @@ def set_location_rules(world: "TunicWorld", ability_unlocks: Dict[str, int]) -> | ||||
|              lambda state: state.has_all({grapple, laurels}, player)) | ||||
|     set_rule(multiworld.get_location("East Forest - Ice Rod Grapple Chest", player), | ||||
|              lambda state: state.has_all({grapple, ice_dagger, fire_wand}, player) | ||||
|              and has_ability(state, player, ice_rod, options, ability_unlocks)) | ||||
|              and has_ability(state, player, icebolt, options, ability_unlocks)) | ||||
|  | ||||
|     # West Garden | ||||
|     set_rule(multiworld.get_location("West Garden - [North] Across From Page Pickup", player), | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 Silent
					Silent