README update and hint reference
The few new features are properly documented in the README now. The included text file is a hint reference designed to help players understand the helpful hint system implemented in the ER.
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README.md
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README.md
@@ -297,6 +297,11 @@ If set, will only ensure the goal can be achieved, but not necessarily that all
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If set, Ganon's Tower is included in the dungeon shuffle pool and the Pyramid Hole/Exit pair is included in the Holes shuffle pool. Ganon can not be defeated until the primary goal is fulfilled.
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This setting removes any bias against Ganon's Tower that some algorithms may have.
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## Include Helpful Hints
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If set, the 15 telepathic tiles and 5 storytellers scattered about Hyrule will give helpful hints about various items and entrances. An exact breakdown of the hint
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distribution is provided as an included text file.
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## Use Custom Item Pool
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If set, the item pool normally associated with your difficulty setting is replaced by the item pool specified in the custom tab. This feature is only supported when the randomizer is run
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@@ -441,7 +446,7 @@ This may lead to different amount of itempool items being placed in a dungeon th
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Select frequency of beeps when on low health. (default: normal)
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```
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--heartcolor [{red,blue,green,yellow}]
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--heartcolor [{red,blue,green,yellow,random}]
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```
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Select the color of Link\'s heart meter. (default: red)
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@@ -458,6 +463,12 @@ Use to select a different sprite sheet to use for Link. Path to a binary file of
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Enables the "Only Ensure Seed Beatable" option (default: False)
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```
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--hints
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```
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Enables helpful hints from storytellers and telepathic tiles (default: False)
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```
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--no-shuffleganon
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```
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