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Change hint for shop items to be "for sale"
Lock Dungeon Prizes, as they're not supposed to be moved by any swapping mechanic
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@@ -452,9 +452,11 @@ class World(object):
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"""Check if accessibility rules are fulfilled with current or supplied state."""
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if not state:
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state = CollectionState(self)
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players = {}
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players = {"none" : set(),
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"items": set(),
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"locations": set()}
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for player, access in self.accessibility.items():
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players.setdefault(access, set()).add(player)
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players[access].add(player)
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beatable_fulfilled = False
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