Change hint for shop items to be "for sale"

Lock Dungeon Prizes, as they're not supposed to be moved by any swapping mechanic
This commit is contained in:
Fabian Dill
2021-01-13 14:58:40 +01:00
parent c0cdeef67a
commit e8a57a4d24
4 changed files with 11 additions and 6 deletions

View File

@@ -452,9 +452,11 @@ class World(object):
"""Check if accessibility rules are fulfilled with current or supplied state."""
if not state:
state = CollectionState(self)
players = {}
players = {"none" : set(),
"items": set(),
"locations": set()}
for player, access in self.accessibility.items():
players.setdefault(access, set()).add(player)
players[access].add(player)
beatable_fulfilled = False