Blasphemous: Include ranged attack in logic for all difficulties (#2271)
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@@ -578,11 +578,12 @@ def rules(blasphemousworld):
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or state.has("Purified Hand of the Nun", player)
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or state.has("D01Z02S03[NW]", player)
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and (
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can_cross_gap(state, logic, player, 1)
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can_cross_gap(state, logic, player, 2)
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or state.has("Lorquiana", player)
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or aubade(state, player)
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or state.has("Cantina of the Blue Rose", player)
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or charge_beam(state, player)
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or state.has("Ranged Skill", player)
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)
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))
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set_rule(world.get_location("Albero: Lvdovico's 1st reward", player),
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@@ -702,10 +703,11 @@ def rules(blasphemousworld):
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# Items
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set_rule(world.get_location("WotBC: Cliffside Child of Moonlight", player),
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lambda state: (
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can_cross_gap(state, logic, player, 1)
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can_cross_gap(state, logic, player, 2)
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or aubade(state, player)
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or charge_beam(state, player)
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or state.has_any({"Lorquiana", "Cante Jondo of the Three Sisters", "Cantina of the Blue Rose", "Cloistered Ruby"}, player)
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or state.has_any({"Lorquiana", "Cante Jondo of the Three Sisters", "Cantina of the Blue Rose", \
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"Cloistered Ruby", "Ranged Skill"}, player)
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or precise_skips_allowed(logic)
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))
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# Doors
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