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Add fix for gtower exit point to enable it for dungeon shuffling.
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@@ -41,6 +41,7 @@ class World(object):
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self.fix_skullwoods_exit = self.shuffle not in ['vanilla', 'simple', 'restricted', 'dungeonssimple']
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self.fix_palaceofdarkness_exit = self.shuffle not in ['vanilla', 'simple', 'restricted', 'dungeonssimple']
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self.fix_trock_exit = self.shuffle not in ['vanilla', 'simple', 'restricted', 'dungeonssimple']
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self.fix_gtower_exit = self.goal != 'ganon'
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def get_region(self, regionname):
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if isinstance(regionname, Region):
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