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set get_all_cache properly
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@@ -228,6 +228,8 @@ class MultiWorld():
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if item.name in subworld.dungeon_local_item_names:
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if item.name in subworld.dungeon_local_item_names:
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subworld.collect(ret, item)
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subworld.collect(ret, item)
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ret.sweep_for_events()
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ret.sweep_for_events()
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self._all_state = ret
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return ret
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return ret
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def get_items(self) -> list:
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def get_items(self) -> list:
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