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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
update rom name handling
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@@ -800,7 +800,7 @@ async def process_server_cmd(ctx: Context, cmd, args):
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'Invalid ROM detected, please verify that you have loaded the correct rom and reconnect your snes (/snes)')
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if 'SlotAlreadyTaken' in args:
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Utils.persistent_store("servers", "default", ctx.server_address)
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Utils.persistent_store("servers", "".join(chr(x) for x in ctx.rom), ctx.server_address)
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Utils.persistent_store("servers", ctx.rom, ctx.server_address)
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raise Exception('Player slot already in use for that team')
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if 'IncompatibleVersion' in args:
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raise Exception('Server reported your client version as incompatible')
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@@ -808,7 +808,7 @@ async def process_server_cmd(ctx: Context, cmd, args):
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elif cmd == 'Connected':
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Utils.persistent_store("servers", "default", ctx.server_address)
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Utils.persistent_store("servers", "".join(chr(x) for x in ctx.rom), ctx.server_address)
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Utils.persistent_store("servers", ctx.rom, ctx.server_address)
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ctx.team, ctx.slot = args[0]
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ctx.player_names = {p: n for p, n in args[1]}
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msgs = []
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@@ -922,7 +922,7 @@ async def server_auth(ctx: Context, password_requested):
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ctx.ui_node.log_info('No ROM detected, awaiting snes connection to authenticate to the multiworld server (/snes)')
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return
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ctx.awaiting_rom = False
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ctx.auth = ctx.rom.copy()
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ctx.auth = ctx.rom if ctx.server_version > (2, 4, 0) else list(bytes(ctx.rom))
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await ctx.send_msgs([['Connect', {
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'password': ctx.password, 'rom': ctx.auth, 'version': Utils._version_tuple, 'tags': get_tags(ctx),
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'uuid': Utils.get_unique_identifier()
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@@ -1147,11 +1147,11 @@ async def game_watcher(ctx : Context):
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if rom is None or rom == bytes([0] * ROMNAME_SIZE):
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continue
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ctx.rom = list(rom)
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ctx.rom = rom.decode()
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if not ctx.prev_rom or ctx.prev_rom != ctx.rom:
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ctx.locations_checked = set()
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ctx.locations_scouted = set()
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ctx.prev_rom = ctx.rom.copy()
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ctx.prev_rom = ctx.rom
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if ctx.awaiting_rom:
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await server_auth(ctx, False)
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