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Fix root cause of items not being placed into locations
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4
Fill.py
4
Fill.py
@@ -141,8 +141,8 @@ def distribute_items_restrictive(world, gftower_trash=False, fill_locations=None
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fill_restrictive(world, world.state, fill_locations, progitempool)
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if any(localprioitempool.values() or
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localrestitempool.values()): # we need to make sure some fills are limited to certain worlds
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if any(localprioitempool.values()) or \
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any(localrestitempool.values()): # we need to make sure some fills are limited to certain worlds
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local_locations = {player: [] for player in world.player_ids}
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for location in fill_locations:
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local_locations[location.player].append(location)
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