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Individual settings: shuffle
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2
Rules.py
2
Rules.py
@@ -16,7 +16,7 @@ def set_rules(world, player):
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else:
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world.get_region('Inverted Links House', player).can_reach_private = lambda state: True
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world.get_region('Inverted Dark Sanctuary', player).entrances[0].parent_region.can_reach_private = lambda state: True
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if world.shuffle != 'vanilla':
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if world.shuffle[player] != 'vanilla':
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old_rule = world.get_region('Old Man House', player).can_reach
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world.get_region('Old Man House', player).can_reach_private = lambda state: state.can_reach('Old Man', 'Location', player) or old_rule(state)
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return
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