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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
keep track of last item checked time for clients
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@@ -10,6 +10,7 @@ import collections
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import typing
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import typing
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import inspect
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import inspect
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import weakref
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import weakref
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import datetime
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import ModuleUpdate
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import ModuleUpdate
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@@ -80,6 +81,7 @@ class Context:
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self.forfeit_allowed = forfeit_allowed
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self.forfeit_allowed = forfeit_allowed
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self.item_cheat = item_cheat
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self.item_cheat = item_cheat
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self.running = True
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self.running = True
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self.client_activity_timers = {}
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self.commandprocessor = ServerCommandProcessor(self)
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self.commandprocessor = ServerCommandProcessor(self)
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def get_save(self) -> dict:
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def get_save(self) -> dict:
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@@ -254,6 +256,7 @@ def forfeit_player(ctx: Context, team: int, slot: int):
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def register_location_checks(ctx: Context, team: int, slot: int, locations):
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def register_location_checks(ctx: Context, team: int, slot: int, locations):
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ctx.client_activity_timers[team, slot] = datetime.datetime.now(datetime.timezone.utc)
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found_items = False
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found_items = False
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for location in locations:
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for location in locations:
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if (location, slot) in ctx.locations:
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if (location, slot) in ctx.locations:
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