mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Bug fix for custom item pools
Triforce Pieces will now be correctly considered when deciding on how much Nothing to pad the item pool with.
This commit is contained in:
@@ -393,7 +393,7 @@ def make_custom_item_pool(progressive, shuffle, difficulty, timer, goal, mode, c
|
||||
if customitemarray[66] > total_items_to_place:
|
||||
customitemarray[66] = total_items_to_place
|
||||
itemtotal = 0
|
||||
for x in range(0, 64):
|
||||
for x in range(0, 65):
|
||||
itemtotal = itemtotal + customitemarray[x]
|
||||
itemtotal = itemtotal + customitemarray[66]
|
||||
|
||||
|
||||
Reference in New Issue
Block a user