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Core: make early_items internal only (#1177)
Co-authored-by: beauxq <beauxq@yahoo.com>
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@@ -628,9 +628,9 @@ class TestDistributeItemsRestrictive(unittest.TestCase):
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mw = generate_multi_world(2)
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player1 = generate_player_data(mw, 1, location_count=5, basic_item_count=5)
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player2 = generate_player_data(mw, 2, location_count=5, basic_item_count=5)
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mw.early_items[1].value[player1.basic_items[0].name] = 1
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mw.early_items[2].value[player2.basic_items[2].name] = 1
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mw.early_items[2].value[player2.basic_items[3].name] = 1
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mw.early_items[1][player1.basic_items[0].name] = 1
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mw.early_items[2][player2.basic_items[2].name] = 1
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mw.early_items[2][player2.basic_items[3].name] = 1
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early_items = [
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player1.basic_items[0],
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