Core: make early_items internal only (#1177)

Co-authored-by: beauxq <beauxq@yahoo.com>
This commit is contained in:
espeon65536
2022-11-16 10:32:33 -06:00
committed by GitHub
parent 4d79920fa6
commit edd1fff4b7
10 changed files with 61 additions and 76 deletions

View File

@@ -47,8 +47,7 @@ class SubnauticaWorld(World):
creatures_to_scan: List[str]
def generate_early(self) -> None:
if "Seaglide Fragment" not in self.multiworld.early_items[self.player]:
self.multiworld.early_items[self.player].value["Seaglide Fragment"] = 2
self.multiworld.local_early_items[self.player]["Seaglide Fragment"] = 2
scan_option: Options.AggressiveScanLogic = self.multiworld.creature_scan_logic[self.player]
creature_pool = scan_option.get_pool()