Stardew Valley: Fix some determinism issues with entrance rando when playing with mods (#4812)

This commit is contained in:
Jérémie Bolduc
2025-04-10 14:34:21 -04:00
committed by GitHub
parent 879d7c23b7
commit ee471a48bd
4 changed files with 6 additions and 7 deletions

View File

@@ -2,7 +2,7 @@ import argparse
import json
from .. import setup_solo_multiworld
from ..options.presets import allsanity_mods_6_x_x
from ..options.presets import allsanity_mods_6_x_x_exclude_disabled
from ...options import FarmType, EntranceRandomization
if __name__ == "__main__":
@@ -12,7 +12,7 @@ if __name__ == "__main__":
args = parser.parse_args()
seed = args.seed
options = allsanity_mods_6_x_x()
options = allsanity_mods_6_x_x_exclude_disabled()
options[FarmType.internal_name] = FarmType.option_standard
options[EntranceRandomization.internal_name] = EntranceRandomization.option_buildings
multi_world = setup_solo_multiworld(options, seed=seed)