The Messenger: Add Mega Time Shards and Quest 1 boss locations (#1661)
* implement mega shards * create the option and locations, add to slot data and tests * add boss refights as locations * remove barma'thazel. it's apparently impossible to get to him * remove barma'thazel again * up max shard count to 85 * increment version * dynamically alter the power seal pool * revert host.yaml change * two mega shards were missing from the maps * add new checks to the info page * add some more rules to skylands * forgot to update my tests * explicit imports, remove unnecessary typing, lower required client ver * use generators for shard and seal creation
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@@ -32,7 +32,9 @@ You can find items wherever items can be picked up in the original game. This in
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* Quest Item pickups
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* Music Box notes
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* Phobekins
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* Bosses
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* Power seals
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* Mega Time Shards
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## What are the item name groups?
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@@ -64,8 +66,6 @@ for it. The groups you can use for The Messenger are:
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* Ruxxtin Coffin cutscene will sometimes not play correctly, but will still reward the item
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* If you receive the Fairy Bottle while in Quillshroom Marsh, The De-curse Queen cutscene will not play. You can exit
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to Searing Crags and re-enter to get it to play correctly.
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* If you defeat Barma'thazël, the cutscene afterward will not play correctly since that is what normally transitions
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you to 2nd quest. The game will not kill you if you fall here, so you can teleport to HQ at any point after defeating him.
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* Sometimes upon teleporting back to HQ, Ninja will run left and enter a different portal than the one entered by the
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player. This may also cause a softlock.
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* Text entry menus don't accept controller input
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