mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Add Rogue Legacy to Archipelago (#180)
This commit is contained in:
128
worlds/legacy/Options.py
Normal file
128
worlds/legacy/Options.py
Normal file
@@ -0,0 +1,128 @@
|
||||
import typing
|
||||
|
||||
from Options import Choice, Range, Option, Toggle, DeathLink, DefaultOnToggle
|
||||
|
||||
|
||||
class StartingGender(Choice):
|
||||
"""
|
||||
Determines the gender of your initial 'Sir Lee' character.
|
||||
"""
|
||||
displayname = "Starting Gender"
|
||||
option_sir = 0
|
||||
option_lady = 1
|
||||
alias_male = 0
|
||||
alias_female = 1
|
||||
default = 0
|
||||
|
||||
|
||||
class StartingClass(Choice):
|
||||
"""
|
||||
Determines the starting class of your initial 'Sir Lee' character.
|
||||
"""
|
||||
displayname = "Starting Class"
|
||||
option_knight = 0
|
||||
option_mage = 1
|
||||
option_barbarian = 2
|
||||
option_knave = 3
|
||||
default = 0
|
||||
|
||||
|
||||
class NewGamePlus(Choice):
|
||||
"""
|
||||
Puts the castle in new game plus mode which vastly increases enemy level, but increases gold gain by 50%. Not
|
||||
recommended for those inexperienced to Rogue Legacy!
|
||||
"""
|
||||
displayname = "New Game Plus"
|
||||
option_normal = 0
|
||||
option_new_game_plus = 1
|
||||
option_new_game_plus_2 = 2
|
||||
alias_hard = 1
|
||||
alias_brutal = 2
|
||||
default = 0
|
||||
|
||||
|
||||
class FairyChestsPerZone(Range):
|
||||
"""
|
||||
Determines the number of Fairy Chests in a given zone that contain items. After these have been checked, only stat
|
||||
bonuses can be found in Fairy Chests.
|
||||
"""
|
||||
displayname = "Fairy Chests Per Zone"
|
||||
range_start = 5
|
||||
range_end = 15
|
||||
default = 5
|
||||
|
||||
|
||||
class ChestsPerZone(Range):
|
||||
"""
|
||||
Determines the number of Non-Fairy Chests in a given zone that contain items. After these have been checked, only
|
||||
gold or stat bonuses can be found in Chests.
|
||||
"""
|
||||
displayname = "Chests Per Zone"
|
||||
range_start = 15
|
||||
range_end = 30
|
||||
default = 15
|
||||
|
||||
|
||||
class Vendors(Choice):
|
||||
"""
|
||||
Determines where to place the Blacksmith and Enchantress unlocks in logic (or start with them unlocked).
|
||||
"""
|
||||
displayname = "Vendors"
|
||||
option_start_unlocked = 0
|
||||
option_early = 1
|
||||
option_normal = 2
|
||||
option_anywhere = 3
|
||||
default = 1
|
||||
|
||||
|
||||
class DisableCharon(Toggle):
|
||||
"""
|
||||
Prevents Charon from taking your money when you re-enter the castle. Also removes Haggling from the Item Pool.
|
||||
"""
|
||||
displayname = "Disable Charon"
|
||||
|
||||
|
||||
class RequirePurchasing(DefaultOnToggle):
|
||||
"""
|
||||
Determines where you will be required to purchase equipment and runes from the Blacksmith and Enchantress before
|
||||
equipping them. If you disable require purchasing, Manor Renovations are scaled to take this into account.
|
||||
"""
|
||||
displayname = "Require Purchasing"
|
||||
|
||||
|
||||
class GoldGainMultiplier(Choice):
|
||||
"""
|
||||
Adjusts the multiplier for gaining gold from all sources.
|
||||
"""
|
||||
displayname = "Gold Gain Multiplier"
|
||||
option_normal = 0
|
||||
option_quarter = 1
|
||||
option_half = 2
|
||||
option_double = 3
|
||||
option_quadruple = 4
|
||||
default = 0
|
||||
|
||||
|
||||
class NumberOfChildren(Range):
|
||||
"""
|
||||
Determines the number of offspring you can choose from on the lineage screen after a death.
|
||||
"""
|
||||
displayname = "Number of Children"
|
||||
range_start = 1
|
||||
range_end = 5
|
||||
default = 3
|
||||
|
||||
|
||||
legacy_options: typing.Dict[str, type(Option)] = {
|
||||
"starting_gender": StartingGender,
|
||||
"starting_class": StartingClass,
|
||||
"new_game_plus": NewGamePlus,
|
||||
"fairy_chests_per_zone": FairyChestsPerZone,
|
||||
"chests_per_zone": ChestsPerZone,
|
||||
"vendors": Vendors,
|
||||
"disable_charon": DisableCharon,
|
||||
"require_purchasing": RequirePurchasing,
|
||||
"gold_gain_multiplier": GoldGainMultiplier,
|
||||
"number_of_children": NumberOfChildren,
|
||||
"death_link": DeathLink,
|
||||
}
|
Reference in New Issue
Block a user