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Implement pedestal ganon goal
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2
Rules.py
2
Rules.py
@@ -423,6 +423,8 @@ def global_rules(world, player):
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set_rule(ganon, lambda state: GanonDefeatRule(state, player))
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if world.goal[player] in ['ganontriforcehunt', 'localganontriforcehunt']:
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add_rule(ganon, lambda state: state.has_triforce_pieces(world.treasure_hunt_count[player], player))
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elif world.goal[player] == 'ganonpedestal':
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add_rule(world.get_location('Ganon', player), lambda state: state.can_reach('Master Sword Pedestal', 'Location', player))
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else:
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add_rule(ganon, lambda state: state.has_crystals(world.crystals_needed_for_ganon[player], player))
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set_rule(world.get_entrance('Ganon Drop', player), lambda state: state.has_beam_sword(player)) # need to damage ganon to get tiles to drop
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