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	LADX: fix modifying item pool in pre_fill (#2060)
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		| @@ -276,6 +276,11 @@ class LinksAwakeningWorld(World): | ||||
|                     # Properly fill locations within dungeon | ||||
|                     location.dungeon = r.dungeon_index | ||||
|  | ||||
|         # For now, special case first item | ||||
|         FORCE_START_ITEM = True | ||||
|         if FORCE_START_ITEM: | ||||
|             self.force_start_item() | ||||
|  | ||||
|     def force_start_item(self):     | ||||
|         start_loc = self.multiworld.get_location("Tarin's Gift (Mabe Village)", self.player) | ||||
|         if not start_loc.item: | ||||
| @@ -287,17 +292,12 @@ class LinksAwakeningWorld(World): | ||||
|                 start_item = self.multiworld.itempool.pop(index) | ||||
|                 start_loc.place_locked_item(start_item) | ||||
|  | ||||
|  | ||||
|     def get_pre_fill_items(self): | ||||
|         return self.pre_fill_items | ||||
|  | ||||
|     def pre_fill(self) -> None: | ||||
|         allowed_locations_by_item = {} | ||||
|  | ||||
|         # For now, special case first item | ||||
|         FORCE_START_ITEM = True | ||||
|         if FORCE_START_ITEM: | ||||
|             self.force_start_item() | ||||
|  | ||||
|         # Set up filter rules | ||||
|  | ||||
|   | ||||
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