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	RoR2: fix event exits for dlc stages (#1946)
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		| @@ -90,8 +90,8 @@ def create_regions(multiworld: MultiWorld, player: int): | ||||
|     # DLC Locations | ||||
|     if multiworld.dlc_sotv[player]: | ||||
|         non_dlc_regions["Menu"].region_exits.append("Siphoned Forest") | ||||
|         other_regions["OrderedStage_2"].region_exits.append("Aphelian Sanctuary") | ||||
|         other_regions["OrderedStage_3"].region_exits.append("Sulfur Pools") | ||||
|         other_regions["OrderedStage_1"].region_exits.append("Aphelian Sanctuary") | ||||
|         other_regions["OrderedStage_2"].region_exits.append("Sulfur Pools") | ||||
|         other_regions["Void Fields"].region_exits.append("Void Locus") | ||||
|         regions_pool: Dict = {**all_location_regions, **other_regions, **dlc_other_regions} | ||||
|  | ||||
|   | ||||
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	 kindasneaki
					kindasneaki