Minecraft: Fix plando connections #4048
Plando connections was broken as a result of https://github.com/ArchipelagoMW/Archipelago/pull/3765 This fixes it.
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		| @@ -29,7 +29,7 @@ def shuffle_structures(self: "MinecraftWorld") -> None: | ||||
|  | ||||
|     # Connect plando structures first | ||||
|     if self.options.plando_connections: | ||||
|         for conn in self.plando_connections: | ||||
|         for conn in self.options.plando_connections: | ||||
|             set_pair(conn.entrance, conn.exit) | ||||
|  | ||||
|     # The algorithm tries to place the most restrictive structures first. This algorithm always works on the | ||||
|   | ||||
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