diff --git a/worlds/smw/CHANGELOG.md b/worlds/smw/CHANGELOG.md new file mode 100644 index 00000000..7f62997a --- /dev/null +++ b/worlds/smw/CHANGELOG.md @@ -0,0 +1,118 @@ +# Super Mario World - Changelog + + +## v2.0 + +### Features: + +- New optional Location Checks + - 3-Up Moons + - Hidden 1-Ups + - Bonus Blocks + - Blocksanity + - All blocks that contain coins or items are included, with the exception of: + - Blocks in Top Secret Area & Front Door/Bowser Castle + - Blocks that are unreachable without glitches/unreasonable movement +- New Items + - Special Zone Clear + - New Filler Items + - 1 Coin + - 5 Coins + - 10 Coins + - 50 Coins + - New Trap Items + - Reverse Trap + - Thwimp Trap +- SFX Shuffle +- Palette Shuffle Overhaul + - New Curated Palette can now be used for the Overworld and Level Palette Shuffle options + - Foreground and Background Shuffle options have been merged into a single option +- Max possible Yoshi Egg value is 255 + - UI in-game is updated to handle 3-digits + - New `Display Received Item Popups` option: `progression_minus_yoshi_eggs` + +### Quality of Life: + +- In-Game Indicators are now displayed on the map screen for location checks and received items +- In-level sprites are displayed upon receiving certain items +- The Camera Scroll unlocking is now only enabled on levels where it needs to be +- SMW can now handle receiving more than 255 items +- Significant World Code cleanup + - New Options API + - Removal of `world: MultiWorld` across the world +- The PopTracker pack now has tabs for every level/sublevel, and can automatically swap tabs while playing if connected to the server + +### Bug Fixes: + +- Several logic tweaks/fixes + + +## v1.1 + +### Features: + +- New Item + - Timer Trap +- `Bowser Castle Rooms` option which changes the behavior of the Front Door +- `Boss Shuffle` option +- `Overworld Palette Shuffle` option + +### Quality of Life: + +- `Overworld Speed` option which allows the player to move faster or slower on the map +- `Early Climb` option which guarantees that `Climb` will be found locally in an early location +- `Exclude Special Zone` option which fully excludes Special Zone levels from the seed + - Note: this option is ignored if the player chooses to fill their entire item pool with Yoshi Eggs, which are Progression Items +- Ice and Stun Traps are now queued if received while another of its type is already active, and are then activated at the next opportunity + +### Bug Fixes: + +- Fixed `Chocolate Island 4 - Dragon Coins` requiring `Run` instead of `P-Switch` +- Fixed a Literature Trap typo + + +## v1.0 - First Stable Release + +### Features: + +- Goal + - Bowser + - Defeat bosses, reach Bowser's Castle, and defeat Bowser + - Yoshi Egg Hunt + - Find a certain number of Yoshi Eggs spread across the MultiWorld` +- Locations included: + - Level exits (Normal and Secret) + - Dragon Coins + - Collect at least five Dragon Coins in a level to send a location check +- Items included: + - Run + - Carry + - Swim + - Spin Jump + - Climb + - Yoshi + - P-Switch + - P-Balloon + - Progressive Powerup + - Unlocks the ability to use Mushrooms, Fire Flowers, and Capes, progressively + - Super Star Activate + - Yellow Switch Palace + - Green Switch Palace + - Red Switch Palace + - Blue Switch Palace + - 1-Up Mushroom + - Yoshi Egg + - Only on `Yoshi Egg Hunt` goal + - Traps + - Ice Trap + - Stun Trap + - Literature Trap +- `Bowser Castle Doors` option + - Whether the Front Door and Back Door map tiles lead to the Front Door or Back Door levels +- DeathLink is supported +- Level Shuffle is supported +- Autosave is supported +- Music Shuffle is supported +- Mario's palette can be selected +- Level Palettes can be shuffled +- Starting life count can be set