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The Witness: Ban Excluded Panels from Panel Hunt (#3818)
* excluded panels should not be picked by panel hunt * ban excluded panels from panel hunt * Get rid of an unused variable
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@@ -77,6 +77,7 @@ class EntityHuntPicker:
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return (
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self.player_logic.solvability_guaranteed(panel_hex)
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and panel_hex not in self.player_logic.EXCLUDED_ENTITIES
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and not (
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# Due to an edge case, Discards have to be on in disable_non_randomized even if Discard Shuffle is off.
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# However, I don't think they should be hunt panels in this case.
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