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https://github.com/MarioSpore/Grinch-AP.git
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Item Plando Support
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37
Mystery.py
37
Mystery.py
@@ -7,6 +7,7 @@ import typing
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import os
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import ModuleUpdate
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from BaseClasses import PlandoItem
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ModuleUpdate.update()
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@@ -44,10 +45,13 @@ def mystery_argparse():
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parser.add_argument('--create_diff', action="store_true")
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parser.add_argument('--yaml_output', default=0, type=lambda value: min(max(int(value), 0), 255),
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help='Output rolled mystery results to yaml up to specified number (made for async multiworld)')
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parser.add_argument('--plando', default="bosses",
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help='List of options that can be set manually. Can be combined, for example "bosses, items"')
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for player in range(1, multiargs.multi + 1):
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parser.add_argument(f'--p{player}', help=argparse.SUPPRESS)
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args = parser.parse_args()
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args.plando: typing.Set[str] = {arg.strip().lower() for arg in args.plando.split(",")}
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return args
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@@ -144,7 +148,8 @@ def main(args=None, callback=ERmain):
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if args.enemizercli:
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erargs.enemizercli = args.enemizercli
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settings_cache = {k: (roll_settings(v) if args.samesettings else None) for k, v in weights_cache.items()}
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settings_cache = {k: (roll_settings(v, args.plando) if args.samesettings else None)
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for k, v in weights_cache.items()}
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player_path_cache = {}
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for player in range(1, args.multi + 1):
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player_path_cache[player] = getattr(args, f'p{player}') if getattr(args, f'p{player}') else args.weights
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@@ -167,7 +172,8 @@ def main(args=None, callback=ERmain):
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path = player_path_cache[player]
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if path:
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try:
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settings = settings_cache[path] if settings_cache[path] else roll_settings(weights_cache[path])
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settings = settings_cache[path] if settings_cache[path] else \
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roll_settings(weights_cache[path], args.plando)
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if settings.sprite and not os.path.isfile(settings.sprite) and not Sprite.get_sprite_from_name(
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settings.sprite):
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logging.warning(
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@@ -275,7 +281,13 @@ boss_shuffle_options = {None: 'none',
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}
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def roll_settings(weights):
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def roll_percentage(percentage: typing.Union[int, float]) -> bool:
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"""Roll a percentage chance.
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percentage is expected to be in range [0, 100]"""
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return random.random() < (float(percentage) / 100)
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def roll_settings(weights, plando_options: typing.Set[str] = frozenset(("bosses"))):
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ret = argparse.Namespace()
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if "linked_options" in weights:
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weights = weights.copy() # make sure we don't write back to other weights sets in same_settings
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@@ -283,7 +295,7 @@ def roll_settings(weights):
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if "name" not in option_set:
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raise ValueError("One of your linked options does not have a name.")
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try:
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if random.random() < (float(option_set["percentage"]) / 100):
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if roll_percentage(option_set["percentage"]):
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logging.debug(f"Linked option {option_set['name']} triggered.")
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logging.debug(f'Applying {option_set["options"]}')
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new_options = set(option_set["options"]) - set(weights)
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@@ -415,7 +427,7 @@ def roll_settings(weights):
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if boss_shuffle in boss_shuffle_options:
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ret.shufflebosses = boss_shuffle_options[boss_shuffle]
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else:
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elif "bosses" in plando_options:
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options = boss_shuffle.lower().split(";")
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remainder_shuffle = "none" # vanilla
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bosses = []
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@@ -427,6 +439,8 @@ def roll_settings(weights):
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else:
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bosses.append(boss)
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ret.shufflebosses = ";".join(bosses + [remainder_shuffle])
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else:
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raise Exception(f"Boss Shuffle {boss_shuffle} is unknown and boss plando is turned off.")
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ret.enemy_shuffle = {'none': False,
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'shuffled': 'shuffled',
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@@ -534,6 +548,17 @@ def roll_settings(weights):
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ret.non_local_items = ",".join(ret.non_local_items)
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ret.plando_items = []
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if "items" in plando_options:
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options = weights.get("plando_items", [])
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for placement in options:
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if roll_percentage(get_choice("percentage", placement, 100)):
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item = get_choice("item", placement)
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location = get_choice("location", placement)
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from_pool = get_choice("from_pool", placement, True)
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location_world = get_choice("world", placement, False)
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ret.plando_items.append(PlandoItem(item, location, location_world, from_pool))
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if 'rom' in weights:
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romweights = weights['rom']
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@@ -571,7 +596,7 @@ def roll_settings(weights):
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ret.sword_palettes = get_choice('sword_palettes', romweights, "default")
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ret.shield_palettes = get_choice('shield_palettes', romweights, "default")
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ret.link_palettes = get_choice('link_palettes', romweights, "default")
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else:
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ret.quickswap = True
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ret.sprite = "Link"
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