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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Update ArchipIDLE item count to 200, and add a few more items (#1627)
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@@ -25,7 +25,7 @@ class ArchipIDLEWorld(World):
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"""
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game = "ArchipIDLE"
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topology_present = False
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data_version = 4
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data_version = 5
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hidden = (datetime.now().month != 4) # ArchipIDLE is only visible during April
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web = ArchipIDLEWebWorld()
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@@ -37,8 +37,8 @@ class ArchipIDLEWorld(World):
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location_name_to_id = {}
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start_id = 9000
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for i in range(1, 101):
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location_name_to_id[f"IDLE for at least {int(i / 2)} minutes {30 if (i % 2) else 0} seconds"] = start_id
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for i in range(1, 201):
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location_name_to_id[f"IDLE item number {i}"] = start_id
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start_id += 1
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def generate_basic(self):
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@@ -46,10 +46,10 @@ class ArchipIDLEWorld(World):
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self.multiworld.random.shuffle(item_table_copy)
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item_pool = []
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for i in range(100):
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for i in range(200):
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item = ArchipIDLEItem(
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item_table_copy[i],
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ItemClassification.progression if i < 20 else ItemClassification.filler,
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ItemClassification.progression if i < 40 else ItemClassification.filler,
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self.item_name_to_id[item_table_copy[i]],
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self.player
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)
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