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Core: prepare server for removal of names in multidata (#1430)
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5
Main.py
5
Main.py
@@ -13,7 +13,7 @@ from BaseClasses import Item, MultiWorld, CollectionState, Region, RegionType, L
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import worlds
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from worlds.alttp.Regions import is_main_entrance
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from Fill import distribute_items_restrictive, flood_items, balance_multiworld_progression, distribute_planned
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from worlds.alttp.Shops import SHOP_ID_START, total_shop_slots, FillDisabledShopSlots
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from worlds.alttp.Shops import FillDisabledShopSlots
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from Utils import output_path, get_options, __version__, version_tuple
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from worlds.generic.Rules import locality_rules, exclusion_rules
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from worlds import AutoWorld
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@@ -365,8 +365,7 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
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multidata = {
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"slot_data": slot_data,
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"slot_info": slot_info,
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"names": names, # TODO: remove around 0.2.5 in favor of slot_info
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"games": games, # TODO: remove around 0.2.5 in favor of slot_info
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"names": names, # TODO: remove after 0.3.9
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"connect_names": {name: (0, player) for player, name in world.player_name.items()},
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"locations": locations_data,
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"checks_in_area": checks_in_area,
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