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Prevent placing incorrect bosses in GT in inverted enemizer
This commit is contained in:
committed by
Kevin Cathcart
parent
f2c62e87ef
commit
f593370ec0
@@ -119,11 +119,11 @@ def can_place_boss(world, boss, dungeon_name, level=None):
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if world.swords in ['swordless'] and boss == 'Kholdstare' and dungeon_name != 'Ice Palace':
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return False
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if dungeon_name == 'Ganons Tower' and level == 'top':
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if dungeon_name in ['Ganons Tower', 'Inverted Ganons Tower'] and level == 'top':
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if boss in ["Armos Knights", "Arrghus", "Blind", "Trinexx", "Lanmolas"]:
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return False
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if dungeon_name == 'Ganons Tower' and level == 'middle':
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if dungeon_name in ['Ganons Tower', 'Inverted Ganons Tower'] and level == 'middle':
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if boss in ["Blind"]:
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return False
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