Terraria: Crate logic (#2841)

This commit is contained in:
Seldom
2024-04-13 17:18:02 -07:00
committed by GitHub
parent fb3035a78b
commit f5ff005360
3 changed files with 64 additions and 63 deletions

View File

@@ -177,6 +177,7 @@ def validate_conditions(
if condition not in {
"npc",
"calamity",
"grindy",
"pickaxe",
"hammer",
"mech_boss",
@@ -221,62 +222,60 @@ def mark_progression(
mark_progression(conditions, progression, rules, rule_indices, loc_to_item)
def read_data() -> (
Tuple[
# Goal to rule index that ends that goal's range and the locations required
List[Tuple[int, Set[str]]],
# Rules
List[
Tuple[
# Rule
str,
# Flag to flag arg
Dict[str, Union[str, int, None]],
# True = or, False = and, None = N/A
Union[bool, None],
# Conditions
List[
Tuple[
# True = positive, False = negative
bool,
# Condition type
int,
# Condition name or list (True = or, False = and, None = N/A) (list shares type with outer)
Union[str, Tuple[Union[bool, None], List]],
# Condition arg
Union[str, int, None],
]
],
]
],
# Rule to rule index
Dict[str, int],
# Label to rewards
Dict[str, List[str]],
# Reward to flags
Dict[str, Set[str]],
# Item name to ID
Dict[str, int],
# Location name to ID
Dict[str, int],
# NPCs
List[str],
# Pickaxe to pick power
Dict[str, int],
# Hammer to hammer power
Dict[str, int],
# Mechanical bosses
List[str],
# Calamity final bosses
List[str],
# Progression rules
Set[str],
# Armor to minion count,
Dict[str, int],
# Accessory to minion count,
Dict[str, int],
]
):
def read_data() -> Tuple[
# Goal to rule index that ends that goal's range and the locations required
List[Tuple[int, Set[str]]],
# Rules
List[
Tuple[
# Rule
str,
# Flag to flag arg
Dict[str, Union[str, int, None]],
# True = or, False = and, None = N/A
Union[bool, None],
# Conditions
List[
Tuple[
# True = positive, False = negative
bool,
# Condition type
int,
# Condition name or list (True = or, False = and, None = N/A) (list shares type with outer)
Union[str, Tuple[Union[bool, None], List]],
# Condition arg
Union[str, int, None],
]
],
]
],
# Rule to rule index
Dict[str, int],
# Label to rewards
Dict[str, List[str]],
# Reward to flags
Dict[str, Set[str]],
# Item name to ID
Dict[str, int],
# Location name to ID
Dict[str, int],
# NPCs
List[str],
# Pickaxe to pick power
Dict[str, int],
# Hammer to hammer power
Dict[str, int],
# Mechanical bosses
List[str],
# Calamity final bosses
List[str],
# Progression rules
Set[str],
# Armor to minion count,
Dict[str, int],
# Accessory to minion count,
Dict[str, int],
]:
next_id = 0x7E0000
item_name_to_id = {}