Merge branch 'main' into breaking_changes
# Conflicts: # Main.py # Utils.py
This commit is contained in:
@@ -147,6 +147,22 @@ boss_table = {
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'Agahnim2': ('Agahnim2', AgahnimDefeatRule)
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}
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boss_location_table = [
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['Ganons Tower', 'top'],
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['Tower of Hera', None],
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['Skull Woods', None],
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['Ganons Tower', 'middle'],
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['Eastern Palace', None],
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['Desert Palace', None],
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['Palace of Darkness', None],
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['Swamp Palace', None],
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['Thieves Town', None],
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['Ice Palace', None],
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['Misery Mire', None],
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['Turtle Rock', None],
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['Ganons Tower', 'bottom'],
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]
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def can_place_boss(boss: str, dungeon_name: str, level: Optional[str] = None) -> bool:
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# blacklist approach
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@@ -183,21 +199,7 @@ def place_bosses(world, player: int):
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if world.boss_shuffle[player] == 'none':
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return
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# Most to least restrictive order
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boss_locations = [
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['Ganons Tower', 'top'],
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['Tower of Hera', None],
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['Skull Woods', None],
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['Ganons Tower', 'middle'],
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['Eastern Palace', None],
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['Desert Palace', None],
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['Palace of Darkness', None],
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['Swamp Palace', None],
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['Thieves Town', None],
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['Ice Palace', None],
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['Misery Mire', None],
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['Turtle Rock', None],
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['Ganons Tower', 'bottom'],
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]
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boss_locations = boss_location_table.copy()
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all_bosses = sorted(boss_table.keys()) # sorted to be deterministic on older pythons
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placeable_bosses = [boss for boss in all_bosses if boss not in ['Agahnim', 'Agahnim2', 'Ganon']]
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@@ -217,13 +219,13 @@ def place_bosses(world, player: int):
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loc = loc.split(" ")
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level = loc[-1]
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loc = " ".join(loc[:-1])
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loc = loc.title()
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loc = loc.title().replace("Of", "of")
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if can_place_boss(boss, loc, level) and [loc, level] in boss_locations:
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place_boss(world, player, boss, loc, level)
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already_placed_bosses.append(boss)
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boss_locations.remove([loc, level])
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else:
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Exception("Cannot place", boss, "at", loc, level, "for player", player)
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raise Exception("Cannot place", boss, "at", loc, level, "for player", player)
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else:
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boss = boss.title()
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boss_locations, already_placed_bosses = place_where_possible(world, player, boss, boss_locations)
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