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Core: log fill progress (#2382)
* Core: log fill progress * Add names to common fill steps * Update Fill.py Co-authored-by: el-u <109771707+el-u@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: el-u <109771707+el-u@users.noreply.github.com> * cleanup default name --------- Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>
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@@ -470,7 +470,8 @@ class ALTTPWorld(World):
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prizepool = unplaced_prizes.copy()
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prize_locs = empty_crystal_locations.copy()
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world.random.shuffle(prize_locs)
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fill_restrictive(world, all_state, prize_locs, prizepool, True, lock=True)
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fill_restrictive(world, all_state, prize_locs, prizepool, True, lock=True,
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name="LttP Dungeon Prizes")
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except FillError as e:
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lttp_logger.exception("Failed to place dungeon prizes (%s). Will retry %s more times", e,
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attempts - attempt)
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