mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
MultiServer:
implement a hint recheck that triggers on get_save() Still torn if I want a single hint list per team and filter on demand, or have filtered lists and re_check on demand.
This commit is contained in:
@@ -550,7 +550,7 @@ def roll_settings(weights: dict, plando_options: typing.Set[str] = frozenset(("b
|
||||
roll_alttp_settings(ret, game_weights, plando_options)
|
||||
elif ret.game == "Hollow Knight":
|
||||
for option_name, option in Options.hollow_knight_options.items():
|
||||
setattr(ret, option_name, option.from_any(get_choice(option_name, game_weights, True)))
|
||||
setattr(ret, option_name, option.from_any(get_choice(option_name, game_weights)))
|
||||
elif ret.game == "Factorio":
|
||||
for option_name, option in Options.factorio_options.items():
|
||||
if option_name in game_weights:
|
||||
|
||||
Reference in New Issue
Block a user