--remote_items toggle: items will no longer be stored in the rom, a connection to a multiworld server will be required to receive them

This commit is contained in:
Bonta-kun
2020-01-18 09:50:12 +01:00
parent 2d26d63cce
commit f988f7671b
8 changed files with 111 additions and 40 deletions

View File

@@ -30,6 +30,7 @@ class Context:
self.disable_save = False
self.player_names = {}
self.rom_names = {}
self.remote_items = set()
self.locations = {}
self.host = host
self.port = port
@@ -162,7 +163,7 @@ def register_location_checks(ctx : Context, team, slot, locations):
for location in locations:
if (location, slot) in ctx.locations:
target_item, target_player = ctx.locations[(location, slot)]
if target_player != slot:
if target_player != slot or slot in ctx.remote_items:
found = False
recvd_items = get_received_items(ctx, team, target_player)
for recvd_item in recvd_items:
@@ -173,7 +174,7 @@ def register_location_checks(ctx : Context, team, slot, locations):
new_item = ReceivedItem(target_item, location, slot)
recvd_items.append(new_item)
broadcast_team(ctx, team, [['ItemSent', (slot, location, target_player, target_item)]])
print('(Team #%d) %s sent %s to %s (%s)' % (team, ctx.player_names[(team, slot)], get_item_name_from_id(target_item), ctx.player_names[(team, target_player)], get_location_name_from_address(location)))
print('(Team #%d) %s sent %s to %s (%s)' % (team+1, ctx.player_names[(team, slot)], get_item_name_from_id(target_item), ctx.player_names[(team, target_player)], get_location_name_from_address(location)))
found_items = True
send_new_items(ctx)
@@ -232,7 +233,7 @@ async def process_client_cmd(ctx : Context, client : Client, cmd, args):
items = get_received_items(ctx, client.team, client.slot)
if items:
client.send_index = len(items)
await send_msgs(client.socket, ['ReceivedItems', (0, tuplize_received_items(items))])
await send_msgs(client.socket, [['ReceivedItems', (0, tuplize_received_items(items))]])
if cmd == 'LocationChecks':
if type(args) is not list:
@@ -240,6 +241,28 @@ async def process_client_cmd(ctx : Context, client : Client, cmd, args):
return
register_location_checks(ctx, client.team, client.slot, args)
if cmd == 'LocationScouts':
if type(args) is not list:
await send_msgs(client.socket, [['InvalidArguments', 'LocationScouts']])
return
locs = []
for location in args:
if type(location) is not int or 0 >= location > len(Regions.location_table):
await send_msgs(client.socket, [['InvalidArguments', 'LocationScouts']])
return
loc_name = list(Regions.location_table.keys())[location - 1]
target_item, target_player = ctx.locations[(Regions.location_table[loc_name][0], client.slot)]
replacements = {'SmallKey': 0xA2, 'BigKey': 0x9D, 'Compass': 0x8D, 'Map': 0x7D}
item_type = [i[2] for i in Items.item_table.values() if type(i[3]) is int and i[3] == target_item]
if item_type:
target_item = replacements.get(item_type[0], target_item)
locs.append([loc_name, location, target_item, target_player])
print(f"{client.name} in team {client.team+1} scouted {', '.join([l[0] for l in locs])}")
await send_msgs(client.socket, [['LocationInfo', [l[1:] for l in locs]]])
if cmd == 'Say':
if type(args) is not str or not args.isprintable():
await send_msgs(client.socket, [['InvalidArguments', 'Say']])
@@ -338,11 +361,12 @@ async def main():
with open(ctx.data_filename, 'rb') as f:
jsonobj = json.loads(zlib.decompress(f.read()).decode("utf-8"))
for team, names in enumerate(jsonobj[0]):
for team, names in enumerate(jsonobj['names']):
for player, name in enumerate(names, 1):
ctx.player_names[(team, player)] = name
ctx.rom_names = {tuple(rom): (team, slot) for slot, team, rom in jsonobj[1]}
ctx.locations = {tuple(k): tuple(v) for k, v in jsonobj[2]}
ctx.rom_names = {tuple(rom): (team, slot) for slot, team, rom in jsonobj['roms']}
ctx.remote_items = set(jsonobj['remote_items'])
ctx.locations = {tuple(k): tuple(v) for k, v in jsonobj['locations']}
except Exception as e:
print('Failed to read multiworld data (%s)' % e)
return