Stardew Valley: Fix Wizard Tower and Entrance Randomizer Softlocks (#4631)

Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
This commit is contained in:
Jérémie Bolduc
2025-05-31 07:57:42 -04:00
committed by GitHub
parent d19bf98dc4
commit fab75d3a32
4 changed files with 11 additions and 11 deletions

View File

@@ -195,6 +195,7 @@ def set_entrance_rules(logic: StardewLogic, multiworld, player, world_options: S
set_entrance_rule(multiworld, player, Entrance.enter_tide_pools, logic.received("Beach Bridge") | (logic.mod.magic.can_blink()))
set_entrance_rule(multiworld, player, Entrance.enter_quarry, logic.received("Bridge Repair") | (logic.mod.magic.can_blink()))
set_entrance_rule(multiworld, player, Entrance.enter_secret_woods, logic.tool.has_tool(Tool.axe, "Iron") | (logic.mod.magic.can_blink()))
set_entrance_rule(multiworld, player, Entrance.forest_to_wizard_tower, logic.region.can_reach(Region.community_center))
set_entrance_rule(multiworld, player, Entrance.forest_to_sewer, logic.wallet.has_rusty_key())
set_entrance_rule(multiworld, player, Entrance.town_to_sewer, logic.wallet.has_rusty_key())
set_entrance_rule(multiworld, player, Entrance.enter_abandoned_jojamart, logic.has_abandoned_jojamart())