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Replace keysanity with map/compass/key/bk shuffle
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@@ -198,20 +198,16 @@ def start():
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''')
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parser.add_argument('--quickswap', help='Enable quick item swapping with L and R.', action='store_true')
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parser.add_argument('--disablemusic', help='Disables game music.', action='store_true')
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parser.add_argument('--keysanity', help='''\
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Keys (and other dungeon items) are no longer restricted to
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their dungeons, but can be anywhere
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''', action='store_true')
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parser.add_argument('--mapshuffle', help='Maps are no longer restricted to their dungeons, but can be anywhere', action='store_true')
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parser.add_argument('--compassshuffle', help='Compasses are no longer restricted to their dungeons, but can be anywhere', action='store_true')
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parser.add_argument('--keyshuffle', help='Small Keys are no longer restricted to their dungeons, but can be anywhere', action='store_true')
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parser.add_argument('--bigkeyshuffle', help='Big Keys are no longer restricted to their dungeons, but can be anywhere', action='store_true')
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parser.add_argument('--retro', help='''\
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Keys are universal, shooting arrows costs rupees,
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and a few other little things make this more like Zelda-1.
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''', action='store_true')
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parser.add_argument('--custom', default=False, help='Not supported.')
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parser.add_argument('--customitemarray', default=False, help='Not supported.')
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parser.add_argument('--nodungeonitems', help='''\
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Remove Maps and Compasses from Itempool, replacing them by
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empty slots.
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''', action='store_true')
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parser.add_argument('--accessibility', default='items', const='items', nargs='?', choices=['items', 'locations', 'none'], help='''\
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Select Item/Location Accessibility. (default: %(default)s)
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Items: You can reach all unique inventory items. No guarantees about
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