diff --git a/worlds/cvcotm/__init__.py b/worlds/cvcotm/__init__.py index 0f5077e7..a2d52b3e 100644 --- a/worlds/cvcotm/__init__.py +++ b/worlds/cvcotm/__init__.py @@ -211,7 +211,8 @@ class CVCotMWorld(World): "ignore_cleansing": self.options.ignore_cleansing.value, "skip_tutorials": self.options.skip_tutorials.value, "required_last_keys": self.required_last_keys, - "completion_goal": self.options.completion_goal.value} + "completion_goal": self.options.completion_goal.value, + "nerf_roc_wing": self.options.nerf_roc_wing.value} def get_filler_item_name(self) -> str: return self.random.choice(FILLER_ITEM_NAMES) diff --git a/worlds/cvcotm/aesthetics.py b/worlds/cvcotm/aesthetics.py index d1668b1d..d52165d0 100644 --- a/worlds/cvcotm/aesthetics.py +++ b/worlds/cvcotm/aesthetics.py @@ -48,11 +48,17 @@ class OtherGameAppearancesInfo(TypedDict): other_game_item_appearances: Dict[str, Dict[str, OtherGameAppearancesInfo]] = { - # NOTE: Symphony of the Night is currently an unsupported world not in main. + # NOTE: Symphony of the Night and Harmony of Dissonance are custom worlds that are not core verified. "Symphony of the Night": {"Life Vessel": {"type": 0xE4, "appearance": 0x01}, "Heart Vessel": {"type": 0xE4, "appearance": 0x00}}, + + "Castlevania - Harmony of Dissonance": {"Life Max Up": {"type": 0xE4, + "appearance": 0x01}, + "Heart Max Up": {"type": 0xE4, + "appearance": 0x00}}, + "Timespinner": {"Max HP": {"type": 0xE4, "appearance": 0x01}, "Max Aura": {"type": 0xE4, diff --git a/worlds/cvcotm/docs/en_Castlevania - Circle of the Moon.md b/worlds/cvcotm/docs/en_Castlevania - Circle of the Moon.md index 695c5f0f..611a1a37 100644 --- a/worlds/cvcotm/docs/en_Castlevania - Circle of the Moon.md +++ b/worlds/cvcotm/docs/en_Castlevania - Circle of the Moon.md @@ -3,7 +3,7 @@ ## Quick Links - [Setup](/tutorial/Castlevania%20-%20Circle%20of%20the%20Moon/setup/en) - [Options Page](/games/Castlevania%20-%20Circle%20of%20the%20Moon/player-options) -- [PopTracker Pack](https://github.com/sassyvania/Circle-of-the-Moon-Rando-AP-Map-Tracker-/releases/latest) +- [PopTracker Pack](https://github.com/BowserCrusher/Circle-of-the-Moon-AP-Tracker/releases/latest) - [Repo for the original, standalone CotMR](https://github.com/calm-palm/cotm-randomizer) - [Web version of the above randomizer](https://rando.circleofthemoon.com/) - [A more in-depth guide to CotMR's nuances](https://docs.google.com/document/d/1uot4BD9XW7A--A8ecgoY8mLK_vSoQRpY5XCkzgas87c/view?usp=sharing) diff --git a/worlds/cvcotm/docs/setup_en.md b/worlds/cvcotm/docs/setup_en.md index 459e0d6a..4c34dcb8 100644 --- a/worlds/cvcotm/docs/setup_en.md +++ b/worlds/cvcotm/docs/setup_en.md @@ -22,7 +22,7 @@ clear it. ## Optional Software -- [Castlevania: Circle of the Moon AP Tracker](https://github.com/sassyvania/Circle-of-the-Moon-Rando-AP-Map-Tracker-/releases/latest), for use with +- [Castlevania: Circle of the Moon AP Tracker](https://github.com/BowserCrusher/Circle-of-the-Moon-AP-Tracker/releases/latest), for use with [PopTracker](https://github.com/black-sliver/PopTracker/releases). ## Generating and Patching a Game @@ -64,7 +64,7 @@ perfectly safe to make progress offline; everything will re-sync when you reconn Castlevania: Circle of the Moon has a fully functional map tracker that supports auto-tracking. -1. Download [Castlevania: Circle of the Moon AP Tracker](https://github.com/sassyvania/Circle-of-the-Moon-Rando-AP-Map-Tracker-/releases/latest) and +1. Download [Castlevania: Circle of the Moon AP Tracker](https://github.com/BowserCrusher/Circle-of-the-Moon-AP-Tracker/releases/latest) and [PopTracker](https://github.com/black-sliver/PopTracker/releases). 2. Put the tracker pack into `packs/` in your PopTracker install. 3. Open PopTracker, and load the Castlevania: Circle of the Moon pack.