new inverted logic, accounting for dark world flute activation

This commit is contained in:
Fabian Dill
2021-02-02 11:24:17 +01:00
parent 842be54ab9
commit fcbaa35cc5
18 changed files with 333 additions and 504 deletions

View File

@@ -88,15 +88,9 @@ class TestInvertedDarkWorld(TestInvertedMinor):
self.run_location_tests([
["Mire Shed - Left", False, []],
["Mire Shed - Left", False, [], ['Flute', 'Magic Mirror']],
["Mire Shed - Left", True, ['Moon Pearl', 'Flute', 'Progressive Glove', 'Progressive Glove']],
["Mire Shed - Left", True, ['Moon Pearl', 'Flute', 'Progressive Glove', 'Hammer']],
["Mire Shed - Left", True, ['Moon Pearl', 'Flute', 'Beat Agahnim 1']],
["Mire Shed - Left", True, ['Magic Mirror', 'Beat Agahnim 1']],
["Mire Shed - Left", True, ['Flute']],
["Mire Shed - Right", False, []],
["Mire Shed - Right", False, [], ['Flute', 'Magic Mirror']],
["Mire Shed - Right", True, ['Moon Pearl', 'Flute', 'Progressive Glove', 'Progressive Glove']],
["Mire Shed - Right", True, ['Moon Pearl', 'Flute', 'Progressive Glove', 'Hammer']],
["Mire Shed - Right", True, ['Moon Pearl', 'Flute', 'Beat Agahnim 1']],
["Mire Shed - Right", True, ['Magic Mirror', 'Beat Agahnim 1']],
["Mire Shed - Right", True, ['Flute']],
])