Created a general triggers and plando guide for Archipelago. (#101)

This commit is contained in:
alwaysintreble
2021-11-02 23:55:50 -05:00
committed by GitHub
parent e019ec5ff7
commit fdc96115e4
5 changed files with 334 additions and 17 deletions

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@@ -31,8 +31,8 @@
- Example: `simple`
- Runs a particular boss shuffle mode to finish construction instead of vanilla placement, typically used as
a last instruction.
- [Available Bosses](https://github.com/Berserker66/MultiWorld-Utilities/blob/65fa39df95c90c9b66141aee8b16b7e560d00819/Bosses.py#L135)
- [Available Arenas](https://github.com/Berserker66/MultiWorld-Utilities/blob/65fa39df95c90c9b66141aee8b16b7e560d00819/Bosses.py#L186)
- [Available Bosses](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/alttp/Bosses.py#L135)
- [Available Arenas](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/alttp/Bosses.py#L150)
#### Examples
```yaml
@@ -79,8 +79,8 @@ boss_shuffle:
- placements are picked randomly, not sorted in any way
- Warning: Placing non-Dungeon Prizes on Prize locations and
Prizes on non-Prize locations will break the game in various ways.
- [Available Items](https://github.com/Berserker66/MultiWorld-Utilities/blob/3b5ba161dea223b96e9b1fc890e03469d9c6eb59/Items.py#L26)
- [Available Locations](https://github.com/Berserker66/MultiWorld-Utilities/blob/3b5ba161dea223b96e9b1fc890e03469d9c6eb59/Regions.py#L418)
- [Available Items](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/alttp/Items.py#L52)
- [Available Locations](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/alttp/Regions.py#L434)
#### Examples
```yaml
@@ -133,10 +133,10 @@ Link's House and removes the picked item from the item pool.
- `\n` is a newline.
- `@` is the entered player's name.
- Warning: Text Mapper does not support full unicode.
- [Alphabet](https://github.com/Berserker66/MultiWorld-Utilities/blob/65fa39df95c90c9b66141aee8b16b7e560d00819/Text.py#L756)
- [Alphabet](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/alttp/Text.py#L758)
- at is the location within the game to attach the text to.
- can be weighted.
- [List of targets](https://github.com/Berserker66/MultiWorld-Utilities/blob/65fa39df95c90c9b66141aee8b16b7e560d00819/Text.py#L1498)
- [List of targets](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/alttp/Text.py#L1499)
#### Example
```yaml
@@ -160,7 +160,7 @@ This has a 50% chance to trigger at all. If it does, it throws a coin between `u
- entrance is the overworld door
- exit is the underworld exit
- direction can be `both`, `entrance` or `exit`
- doors can be found in [this file](https://github.com/Berserker66/MultiWorld-Utilities/blob/main/EntranceShuffle.py)
- doors can be found in [this file](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/alttp/EntranceShuffle.py#L3852)
#### Example