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Potion Shop Changes
(reduced)
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@@ -330,6 +330,10 @@ def parse_arguments(argv, no_defaults=False):
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p: randomize the prices of the items in shop inventories
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u: shuffle capacity upgrades into the item pool
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''')
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parser.add_argument('--potion_shop_shuffle', default=defval('none'), choices=['none', 'a'], help='''\
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Determine if potion shop shuffle items should be affected by the rules of shop shuffle.
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Value `none` will only allow prices to be shuffled, `a` will allow any items to be shuffled.
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''')
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parser.add_argument('--shuffle_prizes', default=defval('g'), choices=['', 'g', 'b', 'gb'])
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parser.add_argument('--sprite_pool', help='''\
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Specifies a colon separated list of sprites used for random/randomonevent. If not specified, the full sprite pool is used.''')
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@@ -382,7 +386,7 @@ def parse_arguments(argv, no_defaults=False):
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'shufflebosses', 'enemy_shuffle', 'enemy_health', 'enemy_damage', 'shufflepots',
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'ow_palettes', 'uw_palettes', 'sprite', 'disablemusic', 'quickswap', 'fastmenu', 'heartcolor',
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'heartbeep', "skip_progression_balancing", "triforce_pieces_available",
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"triforce_pieces_required", "shop_shuffle",
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"triforce_pieces_required", "shop_shuffle", "potion_shop_shuffle",
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'remote_items', 'progressive', 'dungeon_counters', 'glitch_boots', 'killable_thieves',
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'tile_shuffle', 'bush_shuffle', 'shuffle_prizes', 'sprite_pool', 'dark_room_logic', 'restrict_dungeon_item_on_boss',
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'hud_palettes', 'sword_palettes', 'shield_palettes', 'link_palettes']:
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