MultiServer: Remove forced_auto_forfeit (#1363)
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@@ -1,12 +1,12 @@
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import string
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from typing import Dict, List
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from .Items import RiskOfRainItem, item_table, item_pool_weights
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from .Locations import RiskOfRainLocation, item_pickups
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from .Rules import set_rules
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from BaseClasses import Region, RegionType, Entrance, Item, ItemClassification, MultiWorld, Tutorial
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from .Options import ror2_options, ItemWeights
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from worlds.AutoWorld import World, WebWorld
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from BaseClasses import Entrance, Item, ItemClassification, MultiWorld, Region, RegionType, Tutorial
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from worlds.AutoWorld import WebWorld, World
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from .Items import RiskOfRainItem, item_pool_weights, item_table
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from .Locations import RiskOfRainLocation, item_pickups
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from .Options import ItemWeights, ror2_options
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from .Rules import set_rules
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client_version = 1
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@@ -36,7 +36,6 @@ class RiskOfRainWorld(World):
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location_name_to_id = item_pickups
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data_version = 4
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forced_auto_forfeit = True
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web = RiskOfWeb()
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total_revivals: int
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