Hollow Knight integration

(prototype status)
This commit is contained in:
Fabian Dill
2021-02-21 20:17:24 +01:00
parent dcce53f8c8
commit ff9b24e88e
21 changed files with 1869 additions and 351 deletions

View File

@@ -1,15 +1,8 @@
#!/usr/bin/env python3
import argparse
import copy
import os
import logging
import textwrap
import shlex
import sys
from worlds.alttp.Main import main, get_seed
from worlds.alttp.Rom import Sprite
from Utils import is_bundled, close_console
class ArgumentDefaultsHelpFormatter(argparse.RawTextHelpFormatter):
@@ -359,6 +352,7 @@ def parse_arguments(argv, no_defaults=False):
parser.add_argument('--names', default=defval(''))
parser.add_argument('--teams', default=defval(1), type=lambda value: max(int(value), 1))
parser.add_argument('--outputpath')
parser.add_argument('--game', default="A Link to the Past")
parser.add_argument('--race', default=defval(False), action='store_true')
parser.add_argument('--outputname')
parser.add_argument('--create_diff', default=defval(False), action='store_true', help='''\
@@ -412,7 +406,7 @@ def parse_arguments(argv, no_defaults=False):
"plando_items", "plando_texts", "plando_connections", "er_seeds",
'remote_items', 'progressive', 'dungeon_counters', 'glitch_boots', 'killable_thieves',
'tile_shuffle', 'bush_shuffle', 'shuffle_prizes', 'sprite_pool', 'dark_room_logic',
'restrict_dungeon_item_on_boss', 'reduceflashing',
'restrict_dungeon_item_on_boss', 'reduceflashing', 'game',
'hud_palettes', 'sword_palettes', 'shield_palettes', 'link_palettes']:
value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
if player == 1: