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Fixes to clients/servers for shop checks
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@@ -464,7 +464,7 @@ def create_dynamic_shop_locations(world, player):
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if item is None:
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continue
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if item['create_location']:
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loc = Location(player, "{} Item {}".format(shop.region.name, i+1), parent=shop.region)
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loc = Location(player, "{} Shop Slot {}".format(shop.region.name, i+1), parent=shop.region)
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shop.region.locations.append(loc)
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world.dynamic_locations.append(loc)
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