Commit Graph

  • 5e71874446 I think this is how archipelago.json works? dev MarioSpore 2025-10-12 16:52:03 -04:00
  • 1870dd24ba Sleigh room part locations are now behind Sleigh Room region to prevent confusion when using UT MarioSpore 2025-10-12 16:51:42 -04:00
  • f70b6c4c9c Pseudocode for move_rando pt 2 MarioSpore 2025-10-04 23:57:22 -04:00
  • 79d4d5b10b Renamed inital for Seize MarioSpore 2025-10-04 23:50:44 -04:00
  • 7fea34adc3 Removed gadget_rando for now MarioSpore 2025-10-04 23:50:29 -04:00
  • a3f9e6cbc9 Started psuedocode for moverando logic MarioSpore 2025-10-04 23:37:22 -04:00
  • bccc83f864 Fixed Exhaust Pipes not being logically required for WV v1.2.2 MarioSpore 2025-10-03 23:07:15 -04:00
  • 6409721841 Fixed an issue where RingLink could disconnect because BizHawk is paused, so moved it to gamewatcher to be started there instead. SomeJakeGuy 2025-10-03 22:23:16 -04:00
  • d3a7b014bd Added gadget_rando & some description adjustments v1.2.1 MarioSpore 2025-10-03 16:50:06 -04:00
  • 3ec8631203 Adjustments for move/gadget rando options MarioSpore 2025-10-03 16:44:34 -04:00
  • 2081912a39 Fixed Exception error MarioSpore 2025-10-03 16:40:20 -04:00
  • 67bbde2556 Log for sending locations now retriggers when exiting out of the game v1.2.0 MarioSpore 2025-10-02 20:47:32 -04:00
  • 0503c2ead3 Extra space for newly added initial_cutscene_checker MarioSpore 2025-10-02 20:12:21 -04:00
  • 7a642cc1a9 Add ram address for additional checking in demo mode checking MarioSpore 2025-10-02 16:27:45 -04:00
  • eb8d44e975 Update setup_en.md MarioSpore 2025-10-01 16:44:24 -04:00
  • 1f35f5fa93 Update setup_en.md MarioSpore 2025-10-01 15:26:16 -04:00
  • 6bc819f4bc Removed test loggers that was for testing MarioSpore 2025-09-30 01:32:12 -04:00
  • bb0c5f5b9a Fixed "WL - South Shore - First Visit" location not generating due to missed space MarioSpore 2025-09-30 01:14:31 -04:00
  • 0e397c7079 Forgot PC for abbreviation in rules MarioSpore 2025-09-30 00:59:38 -04:00
  • 2572a25089 Abbreviation of items part 4 w/ rules adjusted with new abbreviations MarioSpore 2025-09-30 00:58:59 -04:00
  • dcdf168618 Abbreviation of items part 3 MarioSpore 2025-09-30 00:52:38 -04:00
  • 8a8136a267 Add address for whoville vacuum tube! MarioSpore 2025-09-30 00:50:14 -04:00
  • 5f158497f9 more inital names added to list MarioSpore 2025-09-29 18:56:02 -04:00
  • bc74e67e07 Moverando item renames pt 2 MarioSpore 2025-09-29 18:10:18 -04:00
  • dbc592dad0 Moverando item renames MarioSpore 2025-09-29 18:05:14 -04:00
  • afe1345e34 Added a whole bunch of location groups MarioSpore 2025-09-27 23:09:13 -04:00
  • 410df2a948 Redone options by various name changes and grammatical changes MarioSpore 2025-09-27 16:11:10 -04:00
  • 7c6eada7b2 Renamed movesanity to move_rando MarioSpore 2025-09-27 12:15:04 -04:00
  • 8e1217d1a5 Fixed small issue with location groups & ram watching with goal MarioSpore 2025-09-26 21:40:52 -04:00
  • 5615277705 Forgot to put Who Dump Vacuum Tube as part of a list for location groups MarioSpore 2025-09-26 18:52:46 -04:00
  • 2de0f9d766 Crazy I figured this out. Location groups fully works MarioSpore 2025-09-26 18:09:18 -04:00
  • 4da88cf794 Yeah Jake is right. The ClassVar code is not needed. MarioSpore 2025-09-26 18:05:20 -04:00
  • e2cc1b5de7 Possibly implemented location groups? MarioSpore 2025-09-26 17:11:48 -04:00
  • 103a6f79d1 Maybe fix for compensating for multiple item groups in a list? MarioSpore 2025-09-26 16:52:57 -04:00
  • 17861c1050 Add abbreviations to various items for ease of typing MarioSpore 2025-09-24 18:56:57 -04:00
  • a63c33a711 Added list[str] for location groups for inevitable location group implementation MarioSpore 2025-09-22 23:25:40 -04:00
  • c84ef117c8 Removed arbitrary second_item_group variable when we start to implement multiple item groups MarioSpore 2025-09-22 23:24:27 -04:00
  • 834096f282 Fixed item groups MarioSpore 2025-09-22 23:23:41 -04:00
  • 0a31d96ee4 Make grinch goal earlier by triggering goal when "Ending (Santa costume)" region is loaded MarioSpore 2025-09-22 21:47:42 -04:00
  • 3edb733dcb Ringlink toggle command implement MarioSpore 2025-09-22 21:38:06 -04:00
  • 9c01cc31e0 Found address that handles when grinch is wearing a disguise. Sets address to 0 when "Dump it to Crumpit" is activated and as a failsafe if he is wearing one or not. MarioSpore 2025-09-22 20:36:48 -04:00
  • ea8262855e Abbreviated regions & blueprints MarioSpore 2025-09-20 21:41:40 -04:00
  • 98ea11887e Added Artamiss to credits MarioSpore 2025-09-20 17:21:02 -04:00
  • 18aefcd3f2 Changed "Access" to "Tube" for planned Progressive vacuum implementation MarioSpore 2025-09-20 15:49:43 -04:00
  • 3a13332533 Renamed description from "Access" to "Tubes" MarioSpore 2025-09-20 15:48:40 -04:00
  • c279ef7bc6 - Major refactoring of location, region, and goal item names MarioSpore 2025-09-20 15:48:24 -04:00
  • 55ef0cc8c9 Damage is considered "exhaustion" according to the game manual MarioSpore 2025-09-18 22:15:07 -04:00
  • babc4f441c Changed "Vacuum Access" to "Vacuum Tube" to reflect the game manual MarioSpore 2025-09-18 22:12:11 -04:00
  • 92d932da55 Psuedocode generic giftsanity logic MarioSpore 2025-09-14 17:47:03 -04:00
  • b1b65a3adf Minor option tweaks MarioSpore 2025-09-14 00:17:32 -04:00
  • d6f5e87ccf Option changes based on feedback along with typos and punctuation issues MarioSpore 2025-09-14 00:11:21 -04:00
  • 079239ea70 Minor tweaks in bios setup MarioSpore 2025-09-13 14:29:03 -04:00
  • 93bac29e8c Added section for requiring PSX bios and how to set it up MarioSpore 2025-09-13 14:24:55 -04:00
  • c9fea29d92 Fixed item groups? MarioSpore 2025-09-13 13:38:08 -04:00
  • e17895902e Add unique id to compensate for multiple grinch games in one multiworld v1.1.2 MarioSpore 2025-09-13 00:58:12 -04:00
  • 1596550111 Merge pull request #2 from MarioSpore/devjake MarioSpore 2025-09-12 23:16:01 -04:00
  • c888e17845 Fixed previous fixes for address optimization. SomeJakeGuy 2025-09-12 23:10:19 -04:00
  • 3dee611b51 Fixed double receive eggs to self MarioSpore 2025-09-12 22:22:54 -04:00
  • d6c7a04316 Fixed negative int bug MarioSpore 2025-09-12 21:27:11 -04:00
  • 900c8a519a Fixed SADX/SA2B crashes? v1.1.1 MarioSpore 2025-09-12 05:44:49 -04:00
  • 43acc9f003 Minefield logical access oversight MarioSpore 2025-09-11 19:35:42 -04:00
  • 96eb8fcd9a Fix ringlink output v1.1.0 MarioSpore 2025-09-11 00:11:25 -04:00
  • d4bd682ac9 Fix location send speed code MarioSpore 2025-09-10 23:19:36 -04:00
  • 61d4783f61 Minor setup doc tweak MarioSpore 2025-09-10 18:49:31 -04:00
  • 00fff466ff Updated setup docs that actually make more sense MarioSpore 2025-09-10 18:36:38 -04:00
  • d8483bef6e Fixes client crash if the emulator is paused with ringlink enabled. Still won't be able to send out ringlink when this occurs MarioSpore 2025-09-09 23:09:56 -04:00
  • 56a198fcfd Vastly improved speed of remove_physical_items, constant_address_update, & receiving_items_handler MarioSpore 2025-09-09 22:06:07 -04:00
  • 4e362dc722 Fixed output for ring link to be in a loop MarioSpore 2025-09-09 21:01:56 -04:00
  • cfcfc9ecfd Fixed ring link input MarioSpore 2025-09-09 17:44:04 -04:00
  • a3a415adfd Merge pull request #1 from MarioSpore/jake_ring-link-fix MarioSpore 2025-09-09 05:46:14 -04:00
  • 14c95aa85b Fix some small issues with async on_package and changing things to be async starts instead. SomeJakeGuy 2025-09-09 01:29:32 -04:00
  • 8d941dad6f Adjust import of options to fix AttributeError for previous commit MarioSpore 2025-09-09 00:23:36 -04:00
  • 8628f6637a Fully implement ringlink MarioSpore 2025-09-09 00:04:09 -04:00
  • 17b7914c35 Now passing ring link option value to client MarioSpore 2025-09-08 22:48:43 -04:00
  • b8dfd5ce4c Adds mount crumpit crate locations MarioSpore 2025-09-08 22:41:22 -04:00
  • b3749b7fe3 Somehow, OR conditional logic was STILL not being considered. This should fix it. v1.0.3 MarioSpore 2025-09-07 12:56:26 -04:00
  • 3aaf625282 Comment out mount crumpit checks until v1.1 v1.0.2 MarioSpore 2025-09-06 21:54:53 -04:00
  • 9df2360b8b Adds no jump trap MarioSpore 2025-09-06 21:03:08 -04:00
  • d61ac9a135 Implement crate tutorial checks and logic MarioSpore 2025-09-06 21:02:54 -04:00
  • c8fc56d7c4 No longer requires REL if you have GC for the guardian house right side location MarioSpore 2025-09-06 20:10:52 -04:00
  • 51aad167cc Update ap connection detection to only after the slot name is entered and you fully connect MarioSpore 2025-09-06 20:05:36 -04:00
  • e2def66522 Added comment explaining recently added except block MarioSpore 2025-09-06 19:43:57 -04:00
  • 73e9d9d577 Added 2nd exception if theres other error types while playing the game MarioSpore 2025-09-06 19:37:46 -04:00
  • a5d7ff65c1 Update constant address update to always give or take away mission specific items/keys MarioSpore 2025-09-06 19:22:34 -04:00
  • 05bf60abf7 Part 2 of fixing test_default_all_state_can_reach_everything to comply with banadium MarioSpore 2025-09-06 17:26:38 -04:00
  • 7f627e2c07 Remove duplication of "Supadow" option MarioSpore 2025-09-06 17:00:59 -04:00
  • 19e0fe1286 Temporairly disable supadow regions to comply with banadium to test_default_all_state_can_reach_everything MarioSpore 2025-09-06 16:59:00 -04:00
  • b390974019 Fixes MarioSpore 2025-09-06 16:50:38 -04:00
  • 9da65fab09 psuedocode more traplink MarioSpore 2025-09-05 20:18:33 -04:00
  • 02d2eab5a4 psuedocode more traplink MarioSpore 2025-09-05 20:18:20 -04:00
  • 985c8b681b ring link psuedocode part 3 MarioSpore 2025-09-05 00:09:25 -04:00
  • cf5a4012c0 ring link psuedocode part 2 MarioSpore 2025-09-05 00:02:01 -04:00
  • c59e75ef7b Ring link psuedocode, thanks for graymondgt for getting this started MarioSpore 2025-09-04 23:48:53 -04:00
  • 2dbe344348 More trap link psuedo code MarioSpore 2025-09-04 22:51:14 -04:00
  • 90ba4fbda7 Minor hotfix that reads the correct bit_size for Squashing All Gifts missions v1.0.1 MarioSpore 2025-09-01 19:10:04 -04:00
  • 8ff2fb91d4 Minor fix to prevent trigger from occuring too early MarioSpore 2025-09-01 15:49:09 -04:00
  • ee1190cf12 Make Sleigh Room Key no longer skip balancing v1.0.0 MarioSpore 2025-08-31 16:29:22 -04:00
  • b7315a9991 Make all accesses be set to 0 for cutscene triggers on 3 missions each area MarioSpore 2025-08-31 16:23:46 -04:00
  • e76dd67ff6 Made Sleigh parts table in Client.py to not be imported MarioSpore 2025-08-31 13:59:20 -04:00
  • a16de9da0a Reworded connection message MarioSpore 2025-08-31 13:47:30 -04:00