from .options import max_levels_and_upgrades, max_shapesanity options_presets = { "Most vanilla": { "goal": "vanilla", "randomize_level_requirements": False, "randomize_upgrade_requirements": False, "early_balancer_tunnel_and_trash": "3_buildings", "include_achievements": True, "exclude_softlock_achievements": False, "exclude_long_playtime_achievements": False, "shapesanity_amount": 4, "toolbar_shuffling": False, }, "Minimum checks": { "goal": "vanilla", "include_achievements": False, "shapesanity_amount": 4 }, "Maximum checks": { "goal": "even_fasterer", "goal_amount": max_levels_and_upgrades, "include_achievements": True, "exclude_softlock_achievements": False, "exclude_long_playtime_achievements": False, "shapesanity_amount": max_shapesanity }, "Restrictive start": { "goal": "vanilla", "randomize_level_requirements": True, "randomize_upgrade_requirements": True, "randomize_level_logic": "hardcore", "randomize_upgrade_logic": "hardcore", "early_balancer_tunnel_and_trash": "sphere_1", "include_achievements": False, "shapesanity_amount": 4 }, "Quick game": { "goal": "efficiency_iii", "required_shapes_multiplier": 1, "randomize_level_requirements": True, "randomize_upgrade_requirements": True, "randomize_level_logic": "hardcore", "randomize_upgrade_logic": "hardcore", "include_achievements": False, "shapesanity_amount": 4, "include_whacky_upgrades": True, } }